﻿---@class LuaFramework.LuaManager : UnityEngine.MonoBehaviour
---@field public Instance LuaFramework.LuaManager
---@field public IsInited System.Boolean
---@field public Lua LuaInterface.LuaState
local m = {}
function m:DoFile() end
---@return LuaInterface.LuaTable
function m:RequireFile() end
function m:DoLuaString() end
---@return table
function m:CallFunction() end
function m:LuaGC() end
function m:Close() end
return m
